TriggerIllustrations

Illustrations and design work

Illustration FInal Show 2024

Illustration FInal Show 2024

An exhibition of a diverse range of visual communication produced by the 2024 collective. Our students have embarked on their journeys to discover their individual creative voices, and honed their skills to focus on producing innovative, captivating work that will engage audiences in their chosen field within the varied landscape that is Visual Communication. 

This years show from the Illustration for Commercial |Application programme exhibits some of the best that the North has to offer in new talent specialising in innovative and diverse visual communication. The 2024 cohort have produced work that have allowed them to refine their technical skills whilst identify the areas of illustration and audiences they aim to work in within industry. Within the collection you will find a range of outcomes, from multifaceted character designs that span from digital renders to 3d models, to rich visual narratives, large scale advertisements, surface design and graphic novels, our students have produced work spanning a broad range of territories and disciplines within the field of contemporary commercial illustration.

 

About me


Whilst studying Callum found an appreciation for the complex processes in developing concept art for the video games and film or TV industries. This has resulted in hi developing the technical and conceptual areas of his practice culminating in his Final Major Project “Field of Red” a concept art book which shows the process of developing a diverse range of characters and environments for a AAA RPG video game. Set in Edo period Japan the project looks into the life of his characters Enmei, Kiyoshi and their 3 cats Honey, Pearl and Finlay. Enmei and Kiyoshi, brother and sister raised to fight the evil spirits and demons of their world.